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[UE虚幻场景]Abandoned Airport-写实高品质废弃飞机场场景环境

We are super excited to introduce you to our latest environment!

Trailer: Click Here

Additional & 4K Images: Click Here

Walkthrough Video: Click Here

Technical Overview: Click Here

Documentation: Click Here

Product Info

This extensive and detailed environment is one of a kind. With this environment, we used the power of the new Unreal 5 Engine to bring you an environment that can be used both for games and cinematics. Featuring highly detailed individual assets, modular structural assets, fully set up lighting and environment systems, and much more!

Quick Info

  • More than 580 high-quality assets! (not counting booleans or simple shapes)
  • Nanite & Lumen Compatible.
  • Modular Flexibility in Assets.
  • Advanced Master Material with WS Dust Control.
  • Full Lighting & Asset Cluster Set up Using Blueprints.
  • Proper Scene Organization using Levels.
  • This Airport Features Mostly Interior Scenes Except for the Entrance Shown in the Images.

Intended Use

This environment has been created primarily with games in mind. it features optimized nanite & LOD assets, 4K textures downscaled to a sensible resolution, and optimized lighting assets. However, due to the quality of the assets, this environment can also be used for cinematic purposes. The environment is intended for higher-end systems & consoles.

Structure

This environment has been made out of mostly Modular assets that can be used to change the airport into any structure you want. The structural assets feature a master shader with additional roughness control and world space textures if needed.

Assets

Assets have also been made modular where needed. Next to this most of them feature unique textures. (optimized of course). Some assets feature an additional material option where you can change the color of the assets based on a mask.

Textures

All textures come in PBR 4k resolution and are downscaled in UE to have logical texture resolution and performance. Some of the tillable materials even come in 8k if you so desire.

Lighting

We make full use of Lumen in this scene. All assets have been optimized to work with Lumen and follow the lumen technical validation documentation – our assets do not come with traditional lightmap UV’s but you can always auto-generate those if needed.

All lights have been set up using blueprints with simple on & off + color controls.

Disclaimers

  • The aircraft used for the exterior of the environment is not included. you can download this asset for free HERE
  • All images & videos have been rendered at an average of 40-60fps on cinematic quality using an RTX 3090.
  • This project is performance heavy due to it’s size and default settings, please read the documentation to see how to run a more optimized version.
  • Documentation has been included in the project files but can also be found HERE
  • Plugins: Please activate the build-in plugin “Text3d” in order to see some of our 3D-placed text.

我们非常兴奋地向您介绍我们的最新环境!
预告片:点击此处
其他4K图像:点击此处
演练视频:单击此处
技术概述:点击此处
文档:点击此处
产品信息
这种广泛而详细的环境是独一无二的。在这个环境中,我们使用了新的虚幻5引擎的强大功能,为您带来了一个既可用于游戏又可用于电影的环境。具有高度详细的单个资产、模块化结构资产、完全设置的照明和环境系统等等!
快捷信息
580多项优质资产!(不包括布尔值或简单形状)
Nanite和Lumen兼容。
资产的模块化灵活性。
采用WS防尘的先进母材。
使用蓝图设置完整的照明和资产集群。
使用级别进行适当的场景组织。
除了图像中显示的入口外,这个机场主要以内部场景为特色。
预期用途
这个环境主要是为了游戏而创建的。它具有优化的纳米和LOD资源、缩小到合理分辨率的4K纹理和优化的照明资源。然而,由于资产的质量,这种环境也可以用于电影目的。该环境适用于高端系统和控制台。
结构
该环境主要由模块化资产组成,可用于将机场改造成您想要的任何结构。结构资源具有一个主着色器,该着色器具有额外的粗糙度控制和世界空间纹理(如果需要)。
资产
必要时,资产也已模块化。除此之外,它们中的大多数都具有独特的纹理。(当然优化了)。某些资源具有额外的材质选项,您可以在其中根据遮罩更改资源的颜色。
纹理
所有纹理均采用PBR 4k分辨率,并在UE中缩小以具有逻辑纹理分辨率和性能。如果你愿意,有些可耕种的材料甚至有8k的价格。
照明系统
我们在这个场景中充分利用了Lumen。所有资产都经过优化,可以与Lumen配合使用,并遵循Lumen技术验证文件——我们的资产不附带传统的光照图UV,但如果需要,您可以随时自动生成。
所有灯都是使用带有简单开关+颜色控制的蓝图设置的。
免责声明
用于外部环境的飞机不包括在内。您可以在此处免费下载此资产
所有图像和视频均已使用RTX 3090以平均40-60fps的影院级质量渲染。
由于其大小和默认设置,此项目的性能很重,请阅读文档以了解如何运行更优化的版本。
文档已包含在项目文件中,但也可以在此处找到
插件:请激活内置插件“Text3d”,以便查看我们的一些3D放置的文本。

 

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